I came upon Poul Anderson quite late in the game compared my
reading of other authors that were big influences on the DnD game. Anderson ’s books Three Hearts and Three Lions and the
Broken Sword both pop up in the reading list in the 1st Ed DMG, but
it was one of those books that never seemed to populate UK book stores.
Being a classic of its type (modern man transported into
fantasy alternate world a la everything from Mark Twain to CS Lewis) it was
re-published as part of the awesome Fantasy Masterworks series, some of which
have now drifted onto Kindle.
The book tells the tale of Holger Carlson, a Danish agent in
WW2 who is flipped into a fantasy world by an explosion. He finds he has taken
the role of a holy knight, who is known in the world, and whose recollection
slowly returns. Along his journey he meets dwarves, faeries, cannibals, witches
and trolls. Ultimately he finds that he has been previously involved with
Morgan Le Fey, and she plays a key part in the latter part and the conclusion
to the book.
The book is a cracking read—although the plot is linear (and
given it was a serialised novella, that’s not too surprising) and some of the
dialogue grates (especially the pseudo-Glaswegian of Hugi the dwarf). It is a
surprisingly energetic and contemporary feeling fantasy, which given it was
released just prior to JRR Tolkein’s work, is surprising.
The influences on the DnD game are numerous, perhaps almost
as many as Tolkien and Lieber’s work, considering it was only a single novel.
The most significant, and this was further extended by Moorcock in Elric, was
the alignment system: Anderson
describes Law and Chaos in his book (which was later modified in AD&D to
include the –good and –evil suffixes). Gygax cited Anderson and Moorcock in his
creation of the system. By all accounts, and Gary Vanucci is the man to ask
here, the 4th Ed has merged them all together to create a sort of
spectrum from lawful good, to good, to neutral (couldn’t give a monkeys) to evil,
to chaotic evil (proper naughty).
And the troll. Oh, the troll. Not the bulky boulder headed
‘oh, they have a cave troll’ type-troll, but the authentic 100% genuine
carrot-nose rubber flesh variety. The inspiration of the seminal Tunnels and
Trolls (OK, I made that up) and the unbeatable basis of many a horror
film-style trap in DnD. We all did it—troll fingers frozen in a chest, thaw out
when opened, grow new troll. I think it was even in some of the modules! And
the punk new wave haircut... genius
A perfect note to end on (as if I get going about AD&D
artwork I’ll be here all night).
Next time, got to be Fritz Leiber, and the Grey Mouser.
No comments:
Post a Comment